Still designing levels...Blah blah...Taking a long time...Yadda yadda...lots still to do...etcetera.
In other news, the first game has done quite well this month with over 500 sales. I certainly didn't expect it to be shifting decent numbers 15 months from release, but it's very welcome. 500 is quite a lot of people when you think about it, isn't it?
In otherer news, I had a good idea for a new game in the bath today; a 2D shooter with a real sense of scale and more fruit. Once I've finished AJ2 I'll probably get cracking on it. Possible title: SPACE ORANGE.